In the City

Another scene with very basic geometries; most of the work was texturing, uv-ing, map creating, + shader making. Took quite a while adjusting materials and scene compositing, but the result was satisfying, especially how well the displayment maps, bump maps and the specular maps work together to bring out the realism. The most enjoyable part of this project is lighting for sure, for the city is filled with color lights and a number of sources. Placing lights differently gives totally different and inspiring looks as shadows and reflections do the magic.

Studio x Lab

Music studio crosses over med lab. Heavy on modelling although I tried to cheat quite a bit with textures.